Screen time guidelines for kids and adolescents have shifted as research paints a more nuanced picture


Gabriel E. Hales, Michigan State University
Concerns surrounding young people’s screen time are widespread.
Australia became the first country to ban social media for users under 16 in December 2025, and Denmark, Franceand the U.K. have since announced similar restrictions to begin this year.
In the U.S., as of mid-2026, more than 30 states have passed laws banning or restricting cellphones in K–12 classrooms; in 2023, the U.S. surgeon general issued a formal advisory on social media and children’s and adolescents’ mental health; and bestselling books tell parents that smartphones are “rewiring” their children’s brains.
These concerns and policies are part of a quickly changing national and international conversation around how young people spend time on screens and its relationship to their overall health and development.
A growing body of research suggests that one-size-fits-all solutions are not the answer and that managing appropriate use of digital media needs to take into account a child’s developmental milestones, how parents and adults around them use media, and the ways kids use it to connect and learn with friends and family.
Wide adoption of digital media and the internet broadened the range of experiences young people could have online. At the same time, the digital age introduced newfound uncertainties.
As with the advent of radio, comic books and arcades, adults worried about how children might interact with or be affected by internet use.
In response, the American Academy of Pediatrics first recommended in 1999 that parents and caregivers keep children under 2 away from screens. In the decades since, professional guidance largely treated children’s media use as a behavior to be mitigated.
Policies introduced by the academy in 2013 and 2016 continued to advise that school-age kids and adolescents – those ages 5 to 18 – be restricted to no more than two hours of “entertainment” screen time a day. The goal was to curb risks associated with heavy media use, among them disrupted sleep, online safety, cyberbullying and physical inactivity.
Compared with watching television, online media was far more difficult to track and define, and more nuanced in its use.
Remote schooling and social distancing during the COVID-19 pandemic only accelerated this digitization of daily life.
In my view, adopting strict time limits and restrictions could pose risks to children’s well-being, autonomy and development, for example, by harming adolescent self-esteem.
In January 2026, the American Academy of Pediatrics retired its decade-old framework that had largely organized its advice around hourly screen limits. The new policy statement on children, adolescents and digital media diverges from this blanket approach. Instead, it suggests parents consider the larger picture in which this media use exists rather than lumping all screen use together.
Similar to the World Health Organization’s 2019 guidance for children under 5, the American Academy of Pediatrics still advises that parents avoid screen media for children younger than 18 months. This recommendation is largely because extended use by children by themselves can be problematic for many young children, crowding out important developmental milestones.
Moving beyond strict screen time limits includes questioning the kind of digital activities kids and adolescents participate in. Do the activities encourage time spent interacting with others online, which can help young people develop important skills and competencies?
[Abridged]
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